Large-Scale (Factories, Skyscrapers)
While homes, shops, and small units bring a city to life, large-scale projects are what define its skyline. These are not quick builds — they are undertakings that demand collaboration, planning, and a vision for the long-term economy.
Factories
Production Powerhouses: Factories specialize in converting raw resources into advanced outputs. Steel and concrete may be abundant, but only factories can turn them into refined goods needed for higher-tier structures.
Community Assets: Because their production benefits everyone in a district, factories naturally attract cooperative play. Players may pool resources to bring them online, sharing in both the output and prestige.
Economic Leverage: A district with factories becomes self-sustaining, reducing its dependence on outside trade while increasing its influence across the broader world.

Skyscrapers
Prestige Symbols: Skyscrapers aren’t just buildings, they’re statements. They demand massive inputs of steel, glass, and concrete, but their impact on nearby land prices and district identity is unmatched.
Late-Game Economics: Building a skyscraper instantly increases demand for surrounding land, reshaping local markets. Nearby homes, shops, and commercial units all rise in value simply because of its presence.
Collective Milestones: Few players will build one alone. Most skyscrapers are group efforts, requiring shared blueprints and months of accumulated resources. They mark the moment when a district graduates from “developing” to “dominant.”


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